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qwertygnu 3 hours ago [-]
Cool idea. The way the video explains how he used probabilistic models to simulate when an action is expected to happen doesn't feel the same as it actually happening (whatever tf "happen" means in a simulated game to begin with).
It feels like saying some specific sequence of head and tails is 99.9% likely to occur after 3 million tosses, therefore let's pretend that it did occur. Though I'm not sure where the game footage came from so maybe there was some legitimate game engine running or I'm misunderstanding.
vintermann 2 hours ago [-]
Clearly taking some liberties. Pumpkins can be grown, but wild pumpkins don't replenish. Same with snow blocks, basically. So they will get exhausted, there's no infinite supply of snow golems to eventually supply all the luck.
This is YouTube Minecraft clickbait of the sort which usually earns a "never recommend this channel" from me.
nottorp 1 hours ago [-]
If we're nitpicking we also need a player logged in, stationed in the end and not dying for those billions of years, since MC does not update the whole world on its own :)
One player since spawn does get updated continuously, if spawn has enough pumpkins and snow...
It feels like saying some specific sequence of head and tails is 99.9% likely to occur after 3 million tosses, therefore let's pretend that it did occur. Though I'm not sure where the game footage came from so maybe there was some legitimate game engine running or I'm misunderstanding.
This is YouTube Minecraft clickbait of the sort which usually earns a "never recommend this channel" from me.
One player since spawn does get updated continuously, if spawn has enough pumpkins and snow...